Showing posts with label post apoc. Show all posts
Showing posts with label post apoc. Show all posts

Wednesday, December 16, 2009

Batrep on Post Apoc Wargaming

I've been playing a few games with my modified 5150/CR3 rules and decided to post a Batrep even though the terrain is far from finished.

THW rules are very action packed and cinimatic and perfect for solo games.

This Batrep sees the Buckaroos doing a Scav run that gets interuppted by wasteland predators such as The Wolf Pack and the Aryan Enclave. I'll be doing some other Batreps that will tie into this one and develop a story as i go.

Please enjoy and find the Batrep here.

Sunday, November 29, 2009

Some finished vehicles

Finished product for the Aryianreich dropship. A conversion of GZG's Mantis. The company now has the Cochroach dropship which would have been a bit nicer i think. But i'm happy with my little conversion. The Automated Slave System or A.S.S. is a response to the Buckaroos and other factions commandering manned vehicles. With out the proper codes which the squad leader and his second possess, A.S.S. won't operate, and will return to the Nazi enclave. Next thing for the Neo-nazis will be some sort of land vehicle. I still have the drone which is a WIP so i may be happy with that for now. And i'd like to get working on some of the other factions.




This one below is a Buckaroo vehicle, the 80's SWAT car. The Buckeroos that get their weapons from the New Eden enclave don't get vehicle funding from them. This vehicle was probably stolen from the Riech. A good addition for the gang that have had to make do with some anachronistic transport.


Below, inspired by the 'Corpse Grinder' and other wasteland cruisers. "The Bitch" is the Buckeroos quick response vehicle. It doesn't take many passengers so the better gangmembers get thier ride in it. I modelled the paint job on a car from a fairly recent film, anyone know which one?

Saturday, November 28, 2009

Ruined/Abandoned Buildings update

I thought it was about time for this. And after having a bit of a break from the hobby, i'm keen to get my creative juices going again.

The ones i've made so far have been fully painted. I used a wood stain to give them the very dirty look. Wouldn't mind doing some graffiti also.







The condo/corp block needs a bit more of the wood stain i think. I'll get to that once i do some of the detritus that will be around the buildings bases.



And a bit of a group shot!

Wednesday, August 5, 2009

Vault Raid Part 2

Here is the conclusion to the raid on the Aryanriech Vault. I must say i really enjoyed doing this. Conclusion here.

On reflection i don't see why any of my enjoyment would change doing games in 15mm. The down side to this Batrep is to continue this story i have weeks of painting and terrain making ahead of me. A task which would be so much easier in 15mm. Once again i'm seeing that silver lining, it looks rather good!

Monday, August 3, 2009

Vault Raid Part 1 Batrep

This Batrep uses the 5150 ruleset which i'm rather fond of. It's the constant exchange of fire that can go on and on. Love it. Anyway, this Batrep is done with my 28's, so i use rather convoluted rules since their aren't many figures. RPG lite is what Ed calls it IIRC. So you can check it out here.

I do like this style of game. Just a few figures with a bit of story. I'm pressuming with 15's i'll lose some of this feel and connect witht he squads rather than individuals. It's yet to be seen i suppose, but something for me to think about.

Thursday, July 23, 2009

Reason for Blogging

Why the Blog?

Everyone's doing it! But i 've never done one before. I have recently found a love for the 15mm scale and found other peoples blogs on Blogspot very helpful. So i've been inspired by the blogs i follow and hope i can help people getting into this very satisfiying scale of wargaming.

I'm also predicting that providing updates here will help me to stay on track just as updating in forums has been working for me.

Why 15's over well established 28's or 25's?

- Less Costly.
- Less time to create a project. As in less time to paint squads, less time to create terrain.
- It's a good time to get into 15's, there are a few great companies on the rise, which i'll be sure to point out to everyone.
- More playing area on the same size table.
- After 40K burnout a complete change is quite refreshing.

I also play D&D RPG fantasy with miniatures and find it very hard to keep up the painting compared to the encounters. So it looks like i'll be converting that genre to 15's also.

Why the Post-Apocalyptic setting?

It's someone elses fault really. This underappreciated wargame setting is finding great representation at this site.

The PA genre provides a rich soup from which to create many sorts of factions and game mechanics including high-tech, low-tech, mutants, aliens, magic or psychic powers. It also provides ample chance to try your hand at conversions for vehicles and the mini's themselves.

So with a bit of creative story telling you can use just about any genre of minature in your PA world and put them in factions ready to fight to the death in a harsh world of survivalism.