Showing posts with label Terrain. Show all posts
Showing posts with label Terrain. Show all posts

Monday, January 18, 2010

Building completion.

It's been a while since my last post, but i've been enjoying many of the other bloggs as people snap and type away.

This year i've decided to be a bit more decisive with my time and industrious. Just like many other gamers i can flit from project to project and not finish any one thing. So this terrain is the first example of me "knuckling down" on my whimsy.

I did have other planes to do complete and "proper" modeling for this terrain. Namely detritus and junk filling up some of the space of the buildings. But executing the concept and not mention, getting started, became a problem. After seeing Vampifan and Veloci's examples of World Works terrain i decided, why not?

Now, i've never had a realy good track record with terrain and i've left many pieces unfinished because i can never get the effect i'm after. But after my purchase of sdome of the World Works sets i got down to it. I think in the end a shaved a great deal of time of this project and most likely got a better looking result had i gone for my original vision.

So here are the fruits of my very brief labour and there is more to follow shortly. Comment and criticism is welcome as when the buidings are put together they won't look quite like the photo i've been using for the Dead City blog. I hope i have given the impression of an abandoned city with enough attraction for the scavengers of the wasteland.









Wednesday, December 16, 2009

Wire Trees


These trees were very easy and quick to make. Taking various lengths of fuse wire i just wrapped them together and used the longer pieces to make the branches. After that, to take away the obvious wire construction i mixed PVA with Plaster of Paris which i just glopped on, then painted and drybrushed them. I used 2 different types of sponge flock for the foilage and have been finding sponge flock to be just the right texture for anything 15mm.

This is a very common and old technique. I'm not sure who to give original credit to, but god bless'em.

Saturday, November 28, 2009

Warehouse

I wanted a different type of building to break up the D.C. a bit. A challenge from one of the moderators' on the Post Apoc Wargame Forum got me to think of this one.

I'll be making a corrogated iron roof for this that will be able to lift off in the fashion of the other buildings.









There will be some stairs to come also, with a balcony looking over the inside of the warehouse. Also an outside platfrom on this side to. The truck will be a part of the building, fixed to the base. I'll leave the forklift rusted and still operable for some in-game impromtu fun.

Ruined/Abandoned Buildings update

I thought it was about time for this. And after having a bit of a break from the hobby, i'm keen to get my creative juices going again.

The ones i've made so far have been fully painted. I used a wood stain to give them the very dirty look. Wouldn't mind doing some graffiti also.







The condo/corp block needs a bit more of the wood stain i think. I'll get to that once i do some of the detritus that will be around the buildings bases.



And a bit of a group shot!

Wednesday, August 12, 2009

Multi-Story Office Block

Doing projects for 15's is so satisfying. I had put off finishing this building to some painting, and overall the construction didn't take that long.

There were a couple of unplanned cuts to the thumb, but a drop of super glue closed them up nice and quickly.

This building is one of the more intact structures of DC 2150. I think on the hole i want my the city to be more of an abandoned place than a completely shell shocked ruins.

I'm yet to see how these different floors and rooms will come in handing when playing games in this enviroment. As i've previously mentioned holing up in rooms is a fairly good tactic if the Aryanriech or Super-Muntants are hell bent on eradicating every single person in your team.

Before i paint this multi-story and the three other buildings i'll make a couple more at least. Next on the list for terrain is a warehouse with parking lot and store front.

At some point i'll be needing something to base these buildings on. Some kind of MDF or plasticard should fit the bill. I'd prefer of course to find something cheap and that i don't need power tools to cut, seeing as i have none.

Wednesday, July 29, 2009

Ruined Buildings

This is the start i've made for the buildings of DC 2150. I wanted to keep in line with the Blog title picture.
I'll be making most of the buildings with detachable levels and some rooms inside. They'll be places for players to hide and hole up. With the 5150 rule set, holing up inside a room is a very effective tactic, Players making an assult on the room will have to use grenades or flash bangs if they don't want to get slaughtered.
I used 4mm foam core or poster board which is very easy to cut out quickly. The window and door frames and achetroves seemed essential to give a realistic feel to the buildings. Stay tuned for more updates.